Category: Thea Studio v1.5

Thea Studio

Rendering Liquid in Glass

Liquid inside a glass is a very tricky subject and needs the scene to be modeled in a specific way that is compatible with Thea Engine and also make use of the Assign Container. In this article we will learn how to prepare both a simple and a more complex scene.

Read More

Resume Rendering in Studio

Resume Rendering can be helpful in cases where you have stopped a render and want to continue from that point on but also when you want to close Thea Studio.

Read More

Dealing with noisy scenes!

This article will show you how to deal with scenes having too much noise or fireflies. Most of the time this happens when the scene setup is wrong. Let’s see them one by one and try finding the best ways to fix them.

Read More

Using the Thin Film Layer as Coating

Learn how to make a Thin Film layer to act as Coating in a multi-layered material. Complex materials can be created when combined with the Interference option of the Thin Film layer.

Read More

Floating Point Precision may cause Rendering Artifacts

Rendering artifacts may appear when a model has been moved away from the origin or its dimensions are out of this world. It may lead to unconnected/jagged edges and bad tessellation to the surface. The only way to overcome this is to either move the model near to the origin or scale it up/down to the physical size.

Read More